Essential abilities: Interrupt
Strategy:*Note: I don't know the ability names, but their descriptions are listed below. Will update when I know the names.
Mechanics: Heart: There are 2 bosses, Cosmologist and the Heart. Only one can be damaged at a time. When one goes immune, swap to the other
Green AoE: The Heart shoots a small green AoE at random player. Run out of this.
Large Blue Circle: Everyone stand in this when it spawns. Boss does a large AoE after a couple seconds which will kill you if not in the blue.
There are 2 interrupts, one for each boss. I don't know the names, but you only need to interrupt the active boss. (Will add names when I get them).
Note: "Icy Grip" that NEEDS to be interrupted regardless of if he's vulnerable or not (cast by Mann). (Thanks Enepttastic!)
Heart casts
Soul Storm which needs to be interrupted when the Heart is active. (Thanks Semp!)
Note: Interrupts are buggy, assign one person to each boss for interrupts. (Thanks Elinie@Greybriar!)
Tanks: * Swap targets when boss goes immune
* Avoid green AoE (only lasts a few seconds)
* Get in Blue Circle when it spawns
* Interrupt
Healers: * Avoid green AoE (only lasts a few seconds)
* Get in Blue Circle when it spawns
DPS: * Swap targets when boss goes immune
* Avoid green AoE (only lasts a few seconds)
* Get in Blue Circle when it spawns